Yesterday there was an all-day get together of the St Louis area Boardgames Meetup (organized through meetup.com). I got to play a couple of games - Risk 2210AD and Twilight Imperium with some much needed “downtime” between games to watch what was going on elsewhere in the room. Now for those of you who thought that Risk was a game that could consume hours on end, you’ve not met Twilight Imperium! Risk was (in fact) the shortest of the warfare style games played; another group played a boardgame roughly following the War of the Ring (from JRR Tolkein’s “Return of the King”). “War of the Ring” was fantastic to look at with interesting game mechanics. Maybe if I have a weekend to kill I’ll find someone with a a copy…
From the official Twilight Imperium website:
Twilight Imperium is an epic empire-building game of intersteller conflict, trade, and struggle for power. Players take the roles of ancient galactic civilizations, each seeking to sieze the imperial throne via warfare, diplomacy, and technological progression.
and later on the page:
The Twilight Imperium gameplay has been refined and redone by original designer Christian T. Petersen. The new design features faster gameplay, and involves players in a far more active game experience with much less downtime. In addition, Twilight Imperium will include new Race Cards, as well as a dramatic new approach to the structure of the gameplay itself using the new “Command” system.
Information about the game says it plays in about 4 hours. In our case, setup took an hour and 45 minutes, and we spent a total of 4 hours playing (at which point we’d played 3 game turns). If we all knew what was going on I could imagine a whole game fitting into the time though. Funny thing is, if this (3rd edition) of the game has streamlined gameplay, I’d hate to see how the older editions played! I want to play again.